In this game the player controls
Thunderbird, a legendary creature from the mythology of some North American indigenous peoples, which flies from the Alberta tar sands to the Great Lakes, and along the way attempts to destroy oil industry infrastructure and equipment while trying to revive dead wildlife. LaPensée says the game is a protest about pipeline construction on Indigenous land, while telling stories from her culture and encouraging players to take care of Turtle Island. |
The game won the Best Digital Media Work award at the 2017
imagineNATIVE Film + Media Arts Festival.
Thunderbird Strike was developed through residencies including O k'inādās Residency, The Banff Musicians in Residence Program, and Territ-Aur(i)al Imprints Exchange thanks to the 2016 Artist Fellowship grant from the
Arrowhead Regional Arts Council.
imagineNATIVE Film + Media Arts Festival.
Thunderbird Strike was developed through residencies including O k'inādās Residency, The Banff Musicians in Residence Program, and Territ-Aur(i)al Imprints Exchange thanks to the 2016 Artist Fellowship grant from the
Arrowhead Regional Arts Council.
Credits
Elizabeth LaPensée
Design
Adrian Cheater & Aubrey Jane Scott
Programming
Elizabeth LaPensée
Art and Animation
NÀHGĄ a.k.a. Casey Koyczan
Music and Sound Effects
Kaitlin Rose Lenhard
Cut Scene Editing
Design
Adrian Cheater & Aubrey Jane Scott
Programming
Elizabeth LaPensée
Art and Animation
NÀHGĄ a.k.a. Casey Koyczan
Music and Sound Effects
Kaitlin Rose Lenhard
Cut Scene Editing